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London,
10th December 1915.
After
having been offered the job, sworn secrecy, screened, cleared
and subsequently briefed by the MI5 "M-cell", I was
taken to a site unknown and transported via the TSA-Portal to
the planet Minerva. My 7
week-long mission
was stated very clear (see
above title),
be it far from simple to complete...
Apart from what I discovered about the Minervan d'Worffs (and
duly report here), the most amazing thing (next to visiting an
unexplored planet...) was the fact that - although I have spent
7 weeks on Minerva - I was only away from Earth
for 7 days!
We do not yet fully understand this phenomenon, but appearantly
it has to do with clocks being situated at lower gravitational
potentials running slower. This is because gravitational time
dilation is manifested in accelerated frames of reference or,
by virtue of the equivalence principle, in the gravitational field
of massive objects - at least according to my esteemed colleague
Dr Albert Einstein's theory. I'm inclined to go along with this:
if there is a lower gravity on Minerva than on Earth (though"gravity"
on Minerva seems to have a
- at least
partially - different meaning than on Earth), this would explain
the d'Worffs flying boats and the like... Enough of that for the
moment, I'll best get back on the subject and continue my report.
3rd
to 10th December 1915 (Earth time).
After my arrival in Georgetown, I was heartily welcomed by Lt-Col
M. (Mark) Usket VC, officer commanding. Describing Georgetown
as a "town" is overstretching things to say the least,
as would be calling the Colonel's band of 30 men a fullsize"garrison".
Georgetown (named in honour of our Sovereign) consists of a few
isolated d'Worff-buildings (looking much like our late medieval
town structures) and some tents (ours), all situated next to the
TSA-Portal. As I soon learned, our expedition members were not
allowed to wander outside Georgetown and it had taken Lt-Col M.
Usket and Sir B. (Bernard) Urned-Metters (the King's agent) quite
some (Minervan...) time to persuade the local d'Worff ruler to
open further diplomatic negociations. After they had finally succeeded
to convince the d'Worff lord, this stout warrior stated he felt
it proper only to deal with someone of a rank equal to himself,
so I would have to pose as "Lord" Dartswin, alwayscareful
not to reveal that I was in fact a mere anthropologist studying
our hosts and not a nobleman at all...
It
took the
d'Worff lord
Alexis Thrarr (meaning "Defender of the Black Tower",
as I learned later), a couple of days to send his fellow lord
(me...) an invitation to come and visit him in his capital Kilrak
("Proud Bastion"). In the meantime I did spent some
time with the 8 other scientists present (Lt-Col Usket was usually
far to occupied to take care of me). My fellow scientists were
all specialists in different fields and we had some pleasant conversations
about the fauna and flora of Minerva (or at least: as far as they
had been able to view these from their restricted area around
Georgetown). I won't deal with this any
further here
since - no doubt - they will report about these subjects themselves.
Suffice it to say the region I visited is landscaped much like
Western Europe, with similar/identical plants & animals, be
it also with a flora I've never seen before and dinosaurlike creatures
(yes, indeed!). Other than that, I spent my time observing the
first d'Worffs I encountered: our "Honour Guard", clearly
only there to keep an eye on us and to prevent us leaving Georgetown.
On several occasions I tried to start a conversation with these
three foot "tall" stocky warriors, but clearly they
were instructed to politely ignore us...
Finally,
I was summoned by Alexis Thrarr's pompous herald (in Latin, no
less!) and made the five mile trip to Kilrak, escorted by Lt B
(Brad) Umble, 4 soldiers, and V. (Victor) Ertahler, our translator.
I really had no idea what to expect, but Kilrak was actually only
a larger version of Georgetown, be it built around a small square
and a stone keep, no doubt the pride and joy of Alexis Thrarr.
The settlement was wel maintained, but apart from a unit of crossbowmen
and another one armed with hugh axes (on parade, in absolute silence
and both having a very distinctive Renaissance "look"),
not a soul was to be seen.
Moments
later, this quite scene was disrupted by the loud voice of Thrarr's
herald, calling out: "Bow to Lord Alexis Thrarr, ruler of
these lands and peoples, commander of the army, protector of the
defenceless and Keeper of the Portal!". The voice came from
behind us, so we turned to face the sound, unable to mask our
fear and astonishement at what we observed: in the corner of the
square a giant triceratopslike creature had shown up, bearing
a steel howdah on its back, occupied by three d'Worffs, one clearly
of higher rank than the others. We could safely assume Alexis
Thrarr had arrived, and what an entry it was! So bow we did...
Clearly pleased with the effect he had created, Alexis dismounted
from the giant beast and we were introduced to him by the herald
(still in Latin), who had clearly some difficulties with the pronunciation
of our (to d'Worffs) unfamiliar names.
I
was just about to take the initiative by addressing the d'Worff
lord when Alexis beat me to it by asking "Shall we continue
our conversation in Inglèz, if you please?". So they
spoke our language! (be it with a heavy accent). Clearly, we still
had much to learn about our new friends... Next we were invited
inside one of the larger buildings (not the keep...) where the
"d'Worff Drink of Friendship" was offered to us (a very
sweet and strong sort-of-alcoholic brew). I didn't dare drink
too much of it. Subsequently we were invited to join our hosts
for dinner, again by voice of the herald (sigh...). We did spend
a very pleasant evening enjoying a fantastic meal (or rather:
a feast, with our host continiously apologizing for the fact he
had to organize things on short notice, so there were no more
than 56 courses and 10 different wines...), accompanied by the
music of a d'Worff band in the background and some scanty clad
female d'Worff bellydancers in the foreground (though I have to
admit I prefer earthly women's proportions by far...).
During
the meal, my host continiously asked questions about our planet
of origin, our own country, king, army, industry etc. I had to
improvise my answers since the textbook introduction speeches
we normally use with African tribal leaders would have sounded
ridicilous (to say the least) when confronted with a civilization
much closer to our own. Appearantly my answers were satisfying,
and before retiring Alexis invited me to a tour of his realm,
even including a visit to his country's capital, though I would
have to travel in disguise since clearly he wanted none to be
informed about our presence. His herald (OH, NO!!!!) and a company
of soldiers would accompany me on my tour and serve as guide and
protectors. Noticing my hesitation, he assured me I had nothing
to fear, adding with a smile: "If I wanted you dead, you
wouldn't be sitting here with me still, now would you?".
So I decided to take the plunge and what follows is a summary
of what I saw and learned.
The
land Alexis rules is called Westshire and together with Nort-,
Est and Sutshire it forms the kingdom of Engülland, ruled
by the aging king Hexus II. Most of the land resembles our own
beloved English countryside with green valleys, rolling hills
and meandering streams and rivers (be it with some weird fauna
& flora added...). Only Nortshire (where the capital Trüt
is situated) features massive mountains ("The Border Mountains",)
where iron ore, coal and "diac" are won. "Diac"
(short for Diacoal) is a sort of fuel and appearantly its molecular
structure is situated somewhere between that of diamant and coal.
When excavated, it looks like glassdust and it is pressed together
to solid blocks in
mills , meant
to feed "diac-mötörs". Diac-mötörs
come closer in size to combustion engines (but
with a much superior performance thanks to their turbines and
diac fuel)
than to steam machines (with which diac-mötörs share
many components and part of their technology).
A
diacmötör produces steam under very high pressure, not
only for propulsing d'Worff cars or static engines, but is even
able to lift & propel airships high into the sky (!), all
this with very low fuel consumption; a wonder to behold! Since
the diacmines are situated in Nortshire, it is king Hexus II who
has control over the fuel distribution to the shires, which he
does not fail to use as a tool of rule... Subsequently, most of
the country's industry is concentrated in Nortshire (near the
mines of Trüt). Engülland itself is situated on a large
island close to the mainland and only Nortshire has a landborder
(with the "Northern Wastelands", savage lands not under
control of Hexus II). Activity in the other three shires is mostly
agricultural with farms, villages and small towns dotting the
countryside. Nortshire is the largest province, followed by Est-,
Sut- and Westshire. Each of these provinces is ruled by a Govner
(of which Alexis is one) with Hexus II as king and overlord. Hexus
II - in his turn - answers to the Emperor (on mainland Uranus).
Appearantly, technology is even more advanced in the area around
the imperial capital, and the emperor enjoys the protection of
the "Gods", but more details fail at the moment...
During
my trip I came across some humans (few and far in between and
always accompanied by d'Worffs, so I had no opportunity to speak
with them), some of our own stature, some smaller (more like slim
12-14 year olds, but clearly grownups). Very much intrigued, I
asked L. (Louis) Aweit (my herald guide) about these humans and
he explained that there were indeed human civilizations on Minerva,
but very few ever visited the d'Worff empire (on invitation only
or as immigrant workers - a source of cheap labour for the mills
and mines). There had been open war with some human empires in
the past, but the d'Worffs had always been victorious and lately
things had been peaceful, except for the usual coastal raids by
"plagiatorer" (pirates). I feel I must report one encounter
in particular though: near Trüt we crossed the path of a
band of continental d'Worff soldiers, appearantly under command
of a human (though Louis assured me this could not be the case;
no d'Worff ruler would allow this). This person's uniform and
attitude made him look very much like a German officer, and I'm
almost certain he was wearing a Luger P08 pistol in his belt,
but I can't be 100% sure since I took great care not to be noticed
by him or his men...
After
a trip several weeks' long trip, I finally returned to Georgetown
and took the opportunity to tell my fellow countrymen the full
story of my voyage. Yet another week passed before I was summoned
to Kilrak and Govner Alexis once more. This time we had a private
meeting (just the two of us) in his throneroom. After he had asked
me if I had enjoyed my trip, he came straight to the point: King
Hexus II was seriously ill and Alexis feared for his own life!
For
over 3500 (Minervan) years, Engülland had been governed by
four noble families, each providing a Govner for their shire and
also the country's king in turns. These "Saqs" ("nobility"
in d'Worff speach) are: Klutsaq (Northshire), Rothsaq (Estshire),
Lahmsaq (Sutshire) and Pehsaq (Westshire). Upon the death of the
old king, one of these clans - in strict rotation - provided a
successor). Traditionally, this happened during an (even by d'Worff
norms) huge festival where the dead king was honoured and mock
battles between the four Saq armies were staged. The
ultimate victor of this "war" was always to be the clan
which turn it was to provide the new king, who was duly crowned
at the end of the festival.
10
years ago, Gröte Pehsaq (the impotent, childless Govner of
Westshire) had died in a hunting accident during the Great Famine,
thus ending his bloodline. The situation in the whole of the country
was desperate at the time and thousands had already died from
lack of food when Alexis (a simple Westshire cartdriver) had had
the brilliant idea of frying "petaaten" (a tuberous
crop, abundantly available, but thought utterly uneatable) in
oil to serve as a meal. This not only ended the famine, but both
"frieten" (as the new food was called) and Alexis became
hugely popular, so much even that the people of Westshire elected
him Govner, since Gröte Pehsack had left no heir. There was
little the remaining three Saq families could do about the people's
choice, but they never accepted Alexis as their equal. The only
real friend Alexis has at the king's court is the Royal Magus
who has warned him about the fiendish plan of the Klutsaq and
Rothsaq clans to - upon the death of Hexus II - first eliminate
Torre Lahmsaq (by rotation,the next king-to-be), accuse Alexis
of the murder and subsequently invade and annex both Sutshire
and Westshire, dividing these lands amongst them. So Alexis must
make his move before they do or he will be a sitting duck... Unfortunately,
Alexis not only has a much smaller army than his opponents, but
it is highly unlikable that Torre Lahmsaq will take Alexis word
over that of his fellow nobles-of-the-blood...
In
short: Alexis needs more troops and he is looking at us to provide
these. At the end of our meeting he entrusted me with the (enclosed)
treaty whereby he offers his support for a British colonization
of Minervan lands beyond the d'Worff borders. Realizing I had
to handle the matter as careful as possible, I asked what would
happen if my sovereign would refuse to become involved in what
was clearly a d'Worff matter?... "Not to worry" he said
"You will soon know that as well, but be on your way now,
young lad, since time is of the essence. I have prepared a small
military display at the Portal for you to enjoy!". He then
left the room and Louis Aweit took me straight back to the TSA-Portal
to see me off. At the Portal, about a dozen d'Worff militiamen
with rifles presented arms and Louis said: "before you go
back to Earth, the Govner has asked me to demonstrate what the
imperial orders stipulate upon arrival of extra-Minervans...".
He raised his hand and the d'Worff militiamen fired several salvos
into the narrow slit between the Portal's pillars. One needn't
be a military expert to realize none could enter Minerva through
the Portal if Alexis' guards didn't want him to. "Naturally"
Louis said "this will not happen to a friend bringing with
him a signed treaty...". Without further dealy I stepped
through the Portal, crossed the desert, borded the waiting destroyer
in Alexandria and speeded to London where I arrived yesterday
evening. I have spent the night writing this report and - in the
interest of our fellow countrymen still in Georgetown - I must
urge you to consider the annexed treaty: our friends' lives and
our possible future on Minerva depend on your speedy answer: I
must remind you that time on Minerva elapses seven times faster
than on Earth...
Yours
Truly,
Prof.
Charles Dartswin.
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